Random Remarks

Random Reviews and Stuff

XBOX 360 Game Review: Fallout 3

Posted by Mister Random on November 3, 2008

Game Details

  • Title: Fallout 3 
  • Developer: Bethesda 
  • Released (UK): 31/10/2008
  • Typical Price (UK) : £40
  • Age Rating: 18
  • Game Type: Action Role Playing Game
  • Online Multiplayer: None
  • One Sentence Review

    The best RPG for the Xbox 360 since Mass Effect



    I thought the graphics were good for an RPG but do have the standard “Greyshade” trick to make things look more realistic, while some of the textures and creatures can be seen to have been adapted from Oblivion, on the whole the style is distinct from those seen in Oblivion. I thought the graphic style was consistent with those seen in the original Fallout games and has the “Future 50s style” found within and as such it may remind you at times of Bioshock. The main problem with the graphics were occasional texture pop ins when entering new regions.


    The sound effects and default (non radio) music are good and very atmospheric. The main issue with the sound/music is that the ingame radio stations quickly become repetitive as the amount of music and dialog is very limited. The music on Galaxy News Radio will remind some people of that in Bioshock as it is all from the 50s


    The basic style is “Oblivion with Guns” however there are several tweaks to make it fit more with the original Fallout Games. The first change is the reversion to a tweaked “SPECIAL” character development and being able to choose which skills improve, there are also bonus perks given each level to help improve your skills. The combat is tweaked real time with a modified VATS system to allow you to subtarget parts of enemies bodies.

    Learning Curve

    To learn the basics is quite easy and you should be able to pick up and play, a few of the features will take a few hours to fully get to grips with though


    This will depend on how you play the game but if you have below par FPS skills (like me) then this game will be of moderate to hard difficulty especially if you go down a non combat character route due to the toughness of some of the enemies (especially supermutants) and the ineffectiveness of your weapons. Early on in the game you may have severe ammo and healthpack shortages so if you get the wrong random encounter or go to the wrong area you can easily die. These issues can be eased if you go down a combat specialist route but you will then be limited in other ways.


    I found the main story on the whole to be engrossing and have the potential for shortcuts if you go to the right places BUT I found the ending to feel rushed and felt that there was the potential for at least 1 if not 2 more story missions before the final mission began. Unlike Oblivion there is a defined ending and you have to complete all your subquests before you start the last mission. My other gripe about the plot is that there is essentially just 1 ending with tweaks, no matter how you play. The main plot if taking the conventional route is probably 10 hours in length and less than 3 if skilled and shortcuts are taken. This vastly underestimates the amount of gameplay present and there is probably over 50 hours worth in sidequests and also in playing in different ways.


    • Texture Pop ins
    • Repetive Radio Stations
    • Being Forced to take specific Routes to places and not being able to get passed obstructions that are clearly passable if you have an external view on
    • Hacking mini game has to be played regardless of computer skill


    This is easily the best RPG to be released for the Xbox 360 since Mass Effect and may be as good as Mass Effect (need more time to judge). If you like RPGs then this is a must buy title for the Xbox 360 and is superior in most ways to Fable 2


    5/5 – Not perfect but a superb game


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      XBOX 360 Game Review: Fallout 3 « Random Remarks

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